UI/UX Designer
Job Description
As a UI/UX Designer, you will be responsible for the visual concept and design language, creating unique visual designs and game features that result in a fun experience for our players.
Third Kind Games is one of the largest independently owned game development studios in the UK, based in Royal Leamington Spa. We also have remote studios in Poland and Spain. Our three studios are built on the same original spirit and values since our beginning.
Founded in 2016 by nine leaders in the industry, with extensive experience in the development of critically acclaimed titles such as Guitar Hero Live and DiRT, we've been growing ever since. Today we work with some of the biggest names in the games industry such as Blizzard, Amazon, Microsoft and Mythical Games.
Alongside several new high-profile, unannounced projects, our team is also working on our own IP, so TKG is an incredibly exciting place to be right now. We are also setting new benchmarks for creativity in the games industry, driving technical expertise in programming alongside creative innovation.
We are always expanding and we are looking for others to join us as Third Kinders.
What is it like to be a Third Kinder?
We are a diverse team of people. We are collaborative, open-minded creatives who embrace ideas and knowledge from everyone in our team, with the aim of developing and inspiring ourselves, our projects and our games.
Work life balance and flexibility are very important to us and our team. At TKG we offer a place where our team can be their most creative, imaginative and confident selves. We want all of our team to feel valued, appreciated, and free to be who they are at work.
Role Overview
You enjoy:
- Applying and maintaining a consistent user experience throughout the gaming interface across multiple platforms.
- Working collaboratively with the UI team and developing game features to give players the best possible experience.
- Working closely with our artists and engineers to take the design from concept to game launch.
- Detail, producing wireframe, concept sketches to support UI interaction models that exceed expectations.
- Conducting comparative analysis of other relevant games, determining what makes them great and what can be learned from them.
- Making useful contributions to our creative planning sessions, scrums, and retrospectives and helping drive the development of our projects and the team.
You Would
What we're looking for from a Third Kinder
- Have an understanding of the UI/UX principles behind games, with exceptional visual design skills.
- Strive to create fun gameplay, championing the player experience.
- Be motivated by creative freedom, ground-breaking challenges, and unknown territory.
- Be naturally inquisitive, you keep up to date with emerging technologies and industry trends and cascade according to support the development of your team.
- Be able to work alone and also as part of a team, whilst knowing when to ask for advice from your colleagues.
Skills You Need
- 2+ years industry experience as a UI/UX Designer in a gaming environment.
- Good written and verbal communication skills.
- Proven ability to design fun gameplay features that keeps players wanting more.
- Strong understanding of usability design principles.
- Ambitious and motivated.
Sklls it would be great to have
Experience With
- Unity, Unreal, or similar game engines.
If you think this is the role for you please send us your CV and an introductory email, which helps us to get to know you better. We aim to respond to your application within 2 working days.
Usually we will conduct a telephone interview, prior to any face to face or virtual interviews.